تاتیر فیلم های خشن در پرخاشگری:ایا بیشتر از خشونت هست؟
The effect of violent video games on aggression: Is it more than just the violence
نویسندگان |
این بخش تنها برای اعضا قابل مشاهده است ورودعضویت |
اطلاعات مجله |
Aggression and Violent Behavior |
سال انتشار |
16 (2011) 55–62 |
فرمت فایل |
PDF |
کد مقاله |
4015 |
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چکیده (انگلیسی):
Experimental research has shown that playing violent video games produces higher levels of aggressive
cognition, aggressive affect, physiological arousal, and aggressive behavior (in the short-term) than nonviolent
video games. However, there are two major limitations with these investigations. First, the majority of
experimental studies that have compared the effects of violent versus non-violent video games on aggression
have failed to equate these games in terms of competitiveness, difficulty, and pace of action. Thus, although
the common finding is that violent video games produce higher levels of aggression than non-violent video
games, other unmatched factors beyond the actual violent content may be responsible for the elevated levels
of aggression. Second, previous experimental studies have tended to use a measure of aggression that may
also measure competitiveness, leading to questions about whether violent video games are related to
aggression or competitiveness. After describing these two limitations, how future research can address these
gaps in the violent video game literature, and why this research is important, are discussed.
کلمات کلیدی مقاله (فارسی):
بازی های ویدیویی خشن،رفتار پرخاشگرانه،خشونت رقابتی
کلمات کلیدی مقاله (انگلیسی):
Violent video games، Aggressive behavior ،Competitiveness Violence
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